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Jose Luis Ponton Martinez

Contact

Jose Luis Ponton

Jose Luis Ponton

Max-Planck-Institut für Informatik
D6: Visual Computing and Artificial Intelligence
Postdoctoral Researcher
 office: Campus E1 4, Room 223
Saarland Informatics Campus
66123 Saarbrücken
Germany
 email: jpontonm@mpi-inf.mpg.de

Research Interests

I am an AI and Computer Graphics researcher specializing in Generative AI, Human Motion Models, and HCI, and I am now focused on applying my research to robotics. My research interests include:

  • Generative AI for virtual human animation and motion synthesis.
  • Robotics & Character Animation: combining motion models with control policies.
  • Computer Graphics & Interaction: building real-time interactive avatars for XR/VR/HCI environments.

Publications

For a complete list of my publications, please visit my webpage at joseluisponton.com/publications.

Teaching

  • Teaching Assistant — Universitat Politècnica de Catalunya (UPC), Barcelona, Spain (Sep. 2023 - Jun. 2025)
    • Computer Graphics and GPU Programming (Bachelor in Computer Science, FIB - GEI) — laboratory classes teaching GLSL shaders.

Recent Positions

  • Postdoctoral Researcher — Max Planck Institute for Informatics, Saarbrücken, Germany (May 2026 - present)
    Researching Robotics, Generative AI and Human Motion Models. Supervised by Christian Theobalt.
  • Postdoctoral Researcher — Universitat Politècnica de Catalunya, Barcelona, Spain (Feb. 2026 - Apr. 2026)
    Researched generative AI for virtual humans animation. Supervised by Nuria Pelechano and Carlos Andujar.
  • Research Scientist Intern — Meta, Zurich, Switzerland (Jun. 2025 - Jan. 2026)
    Developed a scalable AI motion style transfer framework within the metaverse team (SIGGRAPH 2026 paper). Supervised by Petr Kadleček and Yuting Ye.
  • Research Intern — Max Planck Institute for Informatics, Saarbrücken, Germany (May 2024 - Jul. 2024)
    Researched diffusion model-based motion capture from insole sensor data (Eurographics 2026 paper). Supervised by Christian Theobalt and Marc Habermann.
  • FPU Pre-doctoral Researcher — Universitat Politècnica de Catalunya, Barcelona, Spain (Jan. 2023 - Jun. 2025)
    Awarded a highly competitive fellowship (FPU21/01927) from the Spanish Ministry of Science (ranked 11th of 32 nationwide grants in Computer Science).
  • Research Engineer - Freelance — Hyper Online (Y Combinator startup) (Remote, San Francisco, USA) (Feb. 2024 - Jan. 2025)
    Developed computer vision-based motion capture pipeline for Hyper's desktop application.
  • Researcher — Universitat Politècnica de Catalunya, Barcelona, Spain (May 2021 - Dec. 2022)
    Researched real-time data-driven motion synthesis for character animation, such as Motion Matching.
  • Research Intern — CYENS Centre of Excellence, Nicosia, Cyprus (Jul. 2022 - Sep. 2022)
    Researched human motion reconstruction from VR sparse input using deep learning (SIGGRAPH Asia 2023 paper). Supervised by Andreas Aristidou.
  • Research Intern — Universitat Politècnica de Catalunya, Barcelona, Spain (Apr. 2019 - Apr. 2021)
    Developed a VR-assisted architectural design application for the architects of Sagrada Familia.

Education

  • Ph.D. in ComputingUniversitat Politècnica de Catalunya (UPC), Barcelona, Spain (Dec. 2022 - Dec. 2025)
    Grade: Cum Laude. Awarded the Best PhD Award by the Eurographics Spanish Section.
    Title: Learning Data-driven Character Animation for Avatars in Virtual Reality
    Supervisors: Nuria Pelechano and Carlos Andujar.

  • M.Sc. in Innovation and Research in InformaticsUniversitat Politècnica de Catalunya (UPC), Barcelona, Spain (Sep. 2020 - Jul. 2022)
    Specialization: Computer Graphics, Character Animation and Virtual Reality.

  • B.S. in Computer Science and EngineeringUniversitat Politècnica de Catalunya (UPC), Barcelona, Spain (Sep. 2016 - Jul. 2020)
    Specialization: Artificial Intelligence, 3D Graphics/Geometry and Game Programming.